1. Announcements

    1. The Limit Theory Email/RSS News Thread

      34 Replies 79443 Views

      by Talvieno, Wed Mar 09, 2016 4:54 pm in Announcements

      34 Replies
      79443 Views
  2. Topics

    1. Faction control mechanics

      11 Replies 907 Views

      by mcsven, Tue May 13, 2014 11:49 am

      11 Replies
      907 Views
    2. beginner in programming

      28 Replies 859 Views

      by jonathanredden, Mon May 29, 2017 9:18 pm

      28 Replies
      859 Views
    3. The State of Limit Theory

      38 Replies 1575 Views

      by Flatfingers, Thu Mar 02, 2017 12:22 am

      38 Replies
      1575 Views
    4. concealed weapons

      43 Replies 1376 Views

      by jonathanredden, Sun May 07, 2017 7:40 pm

      43 Replies
      1376 Views
    5. Sensor knowledge and suggestions

      56 Replies 5968 Views

      by Cornflakes_91, Mon Jun 23, 2014 3:03 am

      56 Replies
      5968 Views
    6. Mechanism to Have Factions Spawn from Factions

      4 Replies 309 Views

      by Taichikitty, Tue May 09, 2017 5:08 pm

      4 Replies
      309 Views
    7. Customizing the "Attack" Command

      44 Replies 2979 Views

      by JoshParnell, Fri Jan 18, 2013 3:27 pm

      44 Replies
      2979 Views
    8. On Lasers

      3 Replies 156 Views

      by Lavaflow, Mon May 08, 2017 9:32 am

      3 Replies
      156 Views
    9. Procedural Greeble

      27 Replies 3484 Views

      by Sunkenmonk, Wed Feb 26, 2014 4:05 am

      27 Replies
      3484 Views
    10. Missiles in the games

      206 Replies 12242 Views

      by makzihan, Thu Sep 18, 2014 5:17 am

      206 Replies
      12242 Views
    11. Features of the Starting Star System

      10 Replies 320 Views

      by Flatfingers, Wed Apr 05, 2017 4:22 pm

      10 Replies
      320 Views
    12. Subspace Tech, unification of all forms of travel

      71 Replies 6049 Views

      by Cornflakes_91, Tue Dec 30, 2014 8:46 am

      71 Replies
      6049 Views
    13. Strategic Procedural Content Generation

      0 Replies 193 Views

      by Flatfingers, Wed Apr 05, 2017 4:20 pm

      0 Replies
      193 Views
    14. Player character being "on" a station

      30 Replies 2453 Views

      by Gazz, Fri Nov 29, 2013 9:23 am

      30 Replies
      2453 Views
    15. Some thoughts about damage and repair

      117 Replies 4246 Views

      by carlisle, Fri Sep 20, 2013 10:52 am

      117 Replies
      4246 Views
    16. Cloud computing for background number crunching

      10 Replies 305 Views

      by edmozley, Thu Mar 02, 2017 1:31 pm

      10 Replies
      305 Views
    17. Limited fuel and ammunition and the supply thereof

      35 Replies 4254 Views

      by Gazz, Wed Jan 09, 2013 11:01 am

      35 Replies
      4254 Views
    18. Factional Organization Management

      51 Replies 2706 Views

      by Flatfingers, Wed Jan 15, 2014 5:42 pm

      51 Replies
      2706 Views
    19. Ship Roles (UI)

      50 Replies 4654 Views

      by Gazz, Fri Dec 06, 2013 2:06 pm

      50 Replies
      4654 Views
    20. Capital ships - Carriers and mobile bases?

      90 Replies 7528 Views

      by Eric0965, Thu Dec 06, 2012 7:29 pm

      90 Replies
      7528 Views
    21. The Multi-thread

      11 Replies 519 Views

      by Dinosawer, Mon Jan 23, 2017 2:52 pm

      11 Replies
      519 Views
    22. NPC Characteristics

      24 Replies 2347 Views

      by SeymourTheLlama, Thu Oct 03, 2013 7:55 pm

      24 Replies
      2347 Views
    23. Content rewards

      8 Replies 438 Views

      by Ledorian, Tue Dec 20, 2016 10:47 pm

      8 Replies
      438 Views
    24. Drones! I love it!

      93 Replies 7130 Views

      by Robincnp1, Tue Feb 18, 2014 3:16 pm

      93 Replies
      7130 Views
    25. Aspiration, Sensibility and Idealism.

      17 Replies 2127 Views

      by InfelixTurnus, Tue Jan 27, 2015 12:11 am

      17 Replies
      2127 Views

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