1. Announcements

    1. [ FORUM UPDATE ] : Feedback, Known Issues, Etc.

      212 Replies 7899 Views

      by JoshParnell, Fri Jun 09, 2017 2:09 am in Announcements

      212 Replies
      7899 Views
    2. The Limit Theory Email/RSS News Thread

      26 Replies 64026 Views

      by Talvieno, Wed Mar 09, 2016 4:54 pm in General

      26 Replies
      64026 Views
  2. Topics

    1. Commonly Proposed Ideas

      1 Replies 9313 Views

      by Bele, Thu Dec 27, 2012 4:49 pm

      1 Replies
      9313 Views
    2. Communications Gameplay in Limit Theory

      80 Replies 2717 Views

      by Flatfingers, Tue May 06, 2014 11:41 pm

      80 Replies
      2717 Views
    3. high performance programming

      11 Replies 264 Views

      by jonathanredden, Mon Jun 05, 2017 2:08 am

      11 Replies
      264 Views
    4. Small things that would be nice to have

      199 Replies 15135 Views

      by Cornflakes_91, Wed Dec 17, 2014 3:14 pm

      199 Replies
      15135 Views
    5. trading system idea

      24 Replies 483 Views

      by square, Tue Jun 13, 2017 7:26 pm

      24 Replies
      483 Views
    6. Non symmetrical ship design

      23 Replies 1000 Views

      by Katawa, Tue Apr 30, 2013 4:21 pm

      23 Replies
      1000 Views
    7. Hyperion's Colony Outline

      34 Replies 1028 Views

      by Hyperion, Fri Feb 10, 2017 12:54 am

      34 Replies
      1028 Views
    8. Trait based Research

      42 Replies 3866 Views

      by Cornflakes_91, Mon May 18, 2015 2:29 pm

      42 Replies
      3866 Views
    9. Game Modes

      74 Replies 8546 Views

      by Hyperion, Wed Jun 04, 2014 11:36 am

      74 Replies
      8546 Views
    10. Faction control mechanics

      11 Replies 674 Views

      by mcsven, Tue May 13, 2014 11:49 am

      11 Replies
      674 Views
    11. beginner in programming

      28 Replies 484 Views

      by jonathanredden, Mon May 29, 2017 9:18 pm

      28 Replies
      484 Views
    12. The State of Limit Theory

      38 Replies 1075 Views

      by Flatfingers, Thu Mar 02, 2017 12:22 am

      38 Replies
      1075 Views
    13. concealed weapons

      43 Replies 811 Views

      by jonathanredden, Sun May 07, 2017 7:40 pm

      43 Replies
      811 Views
    14. Sensor knowledge and suggestions

      56 Replies 5358 Views

      by Cornflakes_91, Mon Jun 23, 2014 3:03 am

      56 Replies
      5358 Views
    15. Mechanism to Have Factions Spawn from Factions

      4 Replies 139 Views

      by Taichikitty, Tue May 09, 2017 5:08 pm

      4 Replies
      139 Views
    16. Customizing the "Attack" Command

      44 Replies 2716 Views

      by JoshParnell, Fri Jan 18, 2013 3:27 pm

      44 Replies
      2716 Views
    17. On Lasers

      3 Replies 118 Views

      by Lavaflow, Mon May 08, 2017 9:32 am

      3 Replies
      118 Views
    18. Procedural Greeble

      27 Replies 3117 Views

      by Sunkenmonk, Wed Feb 26, 2014 4:05 am

      27 Replies
      3117 Views
    19. Missiles in the games

      206 Replies 11259 Views

      by makzihan, Thu Sep 18, 2014 5:17 am

      206 Replies
      11259 Views
    20. Features of the Starting Star System

      10 Replies 240 Views

      by Flatfingers, Wed Apr 05, 2017 4:22 pm

      10 Replies
      240 Views
    21. Subspace Tech, unification of all forms of travel

      71 Replies 5622 Views

      by Cornflakes_91, Tue Dec 30, 2014 8:46 am

      71 Replies
      5622 Views
    22. Strategic Procedural Content Generation

      0 Replies 95 Views

      by Flatfingers, Wed Apr 05, 2017 4:20 pm

      0 Replies
      95 Views
    23. Player character being "on" a station

      30 Replies 2115 Views

      by Gazz, Fri Nov 29, 2013 9:23 am

      30 Replies
      2115 Views
    24. The Four Branches of Research

      0 Replies 138 Views

      by BFett, Sat Mar 11, 2017 3:44 pm

      0 Replies
      138 Views
    25. Some thoughts about damage and repair

      117 Replies 3613 Views

      by carlisle, Fri Sep 20, 2013 10:52 am

      117 Replies
      3613 Views

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