1. Announcements

    1. The Limit Theory Email/RSS News Thread

      50 Replies 153865 Views

      by Talvieno, Wed Mar 09, 2016 4:54 pm in Announcements

      50 Replies
      153865 Views
  2. Topics

    1. Strategic Procedural Content Generation

      0 Replies 635 Views

      by Flatfingers, Wed Apr 05, 2017 4:20 pm

      0 Replies
      635 Views
    2. Player character being "on" a station

      30 Replies 3850 Views

      by Gazz, Fri Nov 29, 2013 9:23 am

      30 Replies
      3850 Views
    3. Some thoughts about damage and repair

      117 Replies 5492 Views

      by carlisle, Fri Sep 20, 2013 10:52 am

      117 Replies
      5492 Views
    4. Cloud computing for background number crunching

      10 Replies 448 Views

      by edmozley, Thu Mar 02, 2017 1:31 pm

      10 Replies
      448 Views
    5. Limited fuel and ammunition and the supply thereof

      35 Replies 5475 Views

      by Gazz, Wed Jan 09, 2013 11:01 am

      35 Replies
      5475 Views
    6. Factional Organization Management

      51 Replies 3723 Views

      by Flatfingers, Wed Jan 15, 2014 5:42 pm

      51 Replies
      3723 Views
    7. Ship Roles (UI)

      50 Replies 5749 Views

      by Gazz, Fri Dec 06, 2013 2:06 pm

      50 Replies
      5749 Views
    8. Capital ships - Carriers and mobile bases?

      90 Replies 9215 Views

      by Eric0965, Thu Dec 06, 2012 7:29 pm

      90 Replies
      9215 Views
    9. The Multi-thread

      11 Replies 638 Views

      by Dinosawer, Mon Jan 23, 2017 2:52 pm

      11 Replies
      638 Views
    10. NPC Characteristics

      24 Replies 2716 Views

      by SeymourTheLlama, Thu Oct 03, 2013 7:55 pm

      24 Replies
      2716 Views
    11. Content rewards

      8 Replies 579 Views

      by Ledorian, Tue Dec 20, 2016 10:47 pm

      8 Replies
      579 Views
    12. Drones! I love it!

      93 Replies 8199 Views

      by Robincnp1, Tue Feb 18, 2014 3:16 pm

      93 Replies
      8199 Views
    13. Aspiration, Sensibility and Idealism.

      17 Replies 2579 Views

      by InfelixTurnus, Tue Jan 27, 2015 12:11 am

      17 Replies
      2579 Views
    14. On Game Design, Repetition and Boredom

      4 Replies 632 Views

      by Vartul, Sat Aug 13, 2016 10:28 am

      4 Replies
      632 Views
    15. PCG Currency

      51 Replies 4173 Views

      by Draglide12, Wed Apr 30, 2014 12:26 pm

      51 Replies
      4173 Views
    16. Fighters and how to make capital ships feel big, Wake Field

      95 Replies 11511 Views

      by The Hedge Knight, Mon Dec 24, 2012 9:47 am

      95 Replies
      11511 Views
    17. Fly Camera

      6 Replies 755 Views

      by vanessabilany, Mon Jul 18, 2016 4:04 pm

      6 Replies
      755 Views
    18. The Docking Process

      51 Replies 5537 Views

      by Underdisc, Mon Jan 20, 2014 2:41 pm

      51 Replies
      5537 Views
    19. Space Leviathan

      4 Replies 615 Views

      by Idunno, Fri May 27, 2016 8:43 pm

      4 Replies
      615 Views
    20. The Parnell Space Sim Engine

      12 Replies 1203 Views

      by Jymm, Tue May 10, 2016 7:14 pm

      12 Replies
      1203 Views
    21. Ultra Wide (21:9) monitor support

      45 Replies 3933 Views

      by Mr_Kort, Sun Apr 03, 2016 1:50 pm

      45 Replies
      3933 Views
    22. Satellites, and other small craft

      18 Replies 1655 Views

      by alaska, Wed Apr 13, 2016 9:41 am

      18 Replies
      1655 Views
    23. Modifying a vessel

      131 Replies 9608 Views

      by Idunno, Sat May 17, 2014 5:43 pm

      131 Replies
      9608 Views
    24. Legendary Items

      38 Replies 3543 Views

      by Vartul, Wed Mar 12, 2014 10:17 am

      38 Replies
      3543 Views
    25. Procedurally generated building materials

      26 Replies 4657 Views

      by Steel Neuron, Tue Dec 11, 2012 2:20 pm

      26 Replies
      4657 Views

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