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Re: Development Update #9: September 2013

As a prelude to my (short) list of gripes, I will emphasize that planets are not among of them . In fact, I find them rather satisfyingly vast already. But Josh has promised to finish the double precision upgrade, and I trust that he will, and I trust that I'll be blown away. As per usual with most ...

Re: Development Logs

from here : Just a day or two more, I think, until the Prototype is ready! ...unofficially, I expect it to be released within the week :D WOOHOOO!! (I fist-punch thus as a non-recipient of the imminent Prototype, primed to vicariously enjoy it through y'all; whether or not there will be a gag order,...

Re: No one's talking about WarFrame?

Gave it a go yesterday. Very polished for a beta.. certainly in the release candidate category. The free-2-play looks like it is actually legit. Granted, the pay-2-pimp 'carrot on a stick' is somewhat obnoxious. Also the free version of unlocking (crafting) warframes (roughly equal to your usual FPS...

Re: P_hit

Looks pretty conceptually solid to me, but then my own math hat & coding hat are both bargain basement rubbish that I wouldn't dream of donning in public. So I have no idea whether this would be either a clunky or an elegant solution. One unwritten assumption was that the "bullets" are much faster t...

Re: P_hit

I'm also daring to assume the above variables are all independent , and that the deviations along the z-Axis (closer or more distant) can be neglected for calculating P_hit :o . That is quite a daring assumption, if we are correct in counter-assuming that LT weapons will have maximum ranges (Josh i...

Re: Dev Logs - great stuff!

Registered primarily for the purpose of adding my amen to this thread. Now, my experience is far from broad, but I'm compelled to exclaim and gush in embarrassing (to Josh) fan-speak: your logs are fantastic; I have never seen the like! Don't apologize so much for smiley usage, it is an endearing fa...

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