My actual explanation (in my head as I play this type of thing) is that ships have automatic reverse thrusters. Maybe it's an intergalactic law. Maybe it's just part of the package. Who knows. Seems to work, for the most part, besides the speed limit - unless you just add on that the ship's compute...
On another note, most of the reason why there was no orbital mechanics in the first place from what I understand is because of things like the trade lanes. If you have one go through an asteroid field, it could lead to sudden death without any way to prevent it (you might not know an asteroid is cr...
*watches the debate with interest* Your idea is very much a single invented principle (H-fields), a 'one big lie' used by Mass Effect (Element Zero) and Firefly (gravity projection) for example (or Singularity or Freefall or...). I'm fond of softer sci-fi, have nothing against it, enjoy it a lot, bu...
It's because the human eye is more sensitive to certain colors. If a star is emitting large amounts of radiation in the green spectrum, it is also emitting large amounts of radiation in the yellow, and our eyes perceive it as yellow. The same with purple: If the star is emitting purple radiation, it...
No, no. Hypothetically, how would you justify changing the difficulty setting ingame, as you can do in some games? Seems like a nice creative exercise, if it's even possible.
I'm going to download the video at highest quality before I watch it, just like I do every month. I have an ultimately slow connection, so the only way to watch it at full resolution and not have to pause every few seconds is to download it.
Also, it appears that our own Sun, which for a long time we believed to be an average sized star, it not average at all. About 2/3rd of the stars [in our galaxy] are of the Orange Dwarf type, which are much, much smaller stars than the Sun is. Actually, it's red dwarfs you're thinking of. (Astronom...
What's the justification behind the TPS mode on foot with your character? Floating drone behind your back, image directly to optic nerve/retina (since there is no obvious HUD over the model's eyes with the helmet off) ...for no real reason or advantage? Do we get an explanation to what a 'main menu...
That's what it is. The other options clarify, but Hyperion drops the clarification a few options in. It's one hour of monkey per one day late. I love it when the monkey really goes wild, though. And I think the monkey does too.
I don't think we'd really need sharp shadows, honestly. Any kind of shadow would have a very positive impact on gameplay - we use shadows to help gauge how far something is from the ground - or in this case, asteroids. Also, pretty.