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Re: Handy Thread of LT relevant links for game design aspect

@ roma, yeah i particularly loved the warp-drive bubble article and the whole section on procedural generation in Elite Frontier and FFE.

ok some new links for general consumption:

http://en.wikipedia.org/wiki/Skylon_%28spacecraft%29

http://en.wikipedia.org/wiki/Interplane ... rt_Network

Re: Steam?

Yep, it's very much about the actual control you have over your media, which i why i prefer GoG's DD 'ideology' over all others. Having said that Steam is huge, and any indie would want exposure on that platform just because so many more people will see your game. Between just GoG and Desura you can...

Re: Modding

Brian: Are you allowing for moddability in your game, such as modding in new ships, planets, races and so on? Josh: At the moment, nothing is moddable due to the procedural nature of the game, coupled with the fact that I have a sadistic love for writing code in c++ rather than a high-level scriptin...

Re: Steam?

I'm a huge fan of GoG, and was one pushing them to do indies for a good long while. Probably most of my recent game purchases go through them (or via the dev direct if an Indie not on GoG). So yeah if your pay bracket suits theirs (i think they would set a top price of around £19.99/$19.99 etc) then...

Re: Modding

@ Atarun, Well how much IS procedurally generated in LT? And of that how much has certain seed structures? What i mean by that is for example in Daggerfall pretty much all the generic quest types were randomly (or even procedurally) generated, so you didn't often find the exact same quests in the sa...

Re: Modding

I think (as a semi-programmer!) that for sure if you have not built the current Limit Theory base to be mod friendly, then you are best not spending too much time re-jigging everything for that (even if I'd love to be able to mod it!). Maybe for the initial game you could run threads here for specif...

Handy Thread of LT relevant links for game design aspects.

Yeah a bit of a mouthful! I was looking around here and in the 'Technical' thread for something like this, and as i saw just individual threads about certain subjects, i thought it might be nice to have a catch all thread for us to post interesting links that could have an impact of some of the desi...

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