Re: Dynamic Asteroids
The processing power required to manage a dynamic asteroid field/belt might make systems with large fields (or many small ones, or a system-encompassing one) would probably make such regions of space unplayable due to lag. And even then, no, it wouldn't be like riding a bike in a pack of panicking e...
- Forum: Suggestions
- Topic: Dynamic Asteroids
- Replies: 18
- Views: 4568
- Thu Dec 06, 2012 6:12 pm
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