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Some inspiration for commanding larger ships

just found this, watched the second embedded video and thought such command options are awseome! lets post them in the LT forum! (what i am doing right now ^^) (besides that i thought it is a kickstarter worth sharing ^^) http://www.kickstarter.com/projects/1718477862/void-destroyer i hope this give...

Fractal space monsters

Dear Santa ...errr...Josh This year i wish for Beta: First: if you include Fractal space monsters please call them "Hilbert space monsters" "julia space monsters" or "mandelbrot monsters" ;P second: how sounds the idea to make the monsters a general menace like the nomads in Freelancer? Highly advan...

Re: Path projections

30secs would be way too short in my opinion. More like minutes or the time the ship needs to reach the forecasted target (imagine the vector leads staight to an station, after the projected time the tagret needs to reach the station the information is worthless) the memory requrements shouldnt be to...

Path projections

I have a small ide for the strategical interface/ sector view: When a ship gets out of you sensor range a projection based on its last known coordinates, heading and speed gets shown/saved for later review. For example: You are a pirate (yarr!!) and find an easy target, but just as you want to attac...

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