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Re: Engine Damage

Why not? Have an easy mode where it comes with your starting ship. "Easy" aka "not fucked when encountering the first enemy with system disruptors"? and is automatically included in the parts list for any ship you buy, and you have to opt out. When it doesnt incur any noteworthy penalties to carry ...

Re: Engine Damage

I like this. Status effects applied via chance are potentially really interesting, and also can be made to not heavily impact travel (Where they become more of a tedious inconvenience than a gameplay mechanic). For example you could have a partial flameout causing your ship's thrust to be lopsided ...

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