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Re: Endless Space 2

JFSOCC, like others here, I also appreciate the ideas you suggested. Let me try to summarize them (some of them, anyway): information travel speed is finite, not instantaneous the exact tech tree for a controlled culture depends on environment and player choices gameplay mechanics and UI change as ...

Re: Endless Space 2

I think I have a solution to the micromanagement problem of many 4x games. I"ve long been playing games, and 4x always has had a bunch of issues for me. It just didn't quite fit with what I wash hoping to see. Still, since supply of good 4x games are limited, I did while away many hours trying to fi...

Re: Endless Space 2

I've been hoping to find a 4x game that ditches the old paradigm of food, money, and minerals as a basis for anything. Still haven't found it though. what would you replace it with? good question. Anything, I suppose. I just don't think basic resources should have as much influence as things like p...

Re: Endless Space 2

I've been hoping to find a 4x game that ditches the old paradigm of food, money, and minerals as a basis for anything. Still haven't found it though. I am currently playing stellaris and finding that old "it's more work than it is a game" problem that so many 4x games have. I still think my favourit...

Re: Friday, March 17, 2017

So your update sounds amazing. It looks like you're having a few genuine breakthroughs here! I think about my frustration with minecraft and what it can handle and I see the progress you're making and I just know what universe will likely be better in allowing me to use my imagination. It's rare to ...

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