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Re: Stellaris

I stopped my last game (couple of month ago) when on of the fallend empires "awoke", and startet obliterating my worlds. Thats not fun, because it felt just like a spawned in game mechanic. Plus, how can a first time player anticipate that here. The other AI empires at least had to work up to their ...

Re: Stellaris

Does the new fleet mechanic fix the "attack with one huge fleet" problem? Combat got quite boring, as it was always just "buildup a bigger fleet than the other" and then "attack with that one fleet". Also the static defenses (fortresses) did not really scale up with the fleet power, and never presen...

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