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Re: Remaking Limit Theory - From the ground up

Well I suppose we ought to define the scope of the game we want to make to prevent feature creep, and with the known features we should probably determine a programming language that will work best for the desired features. One other thing to determine before we get started would be how we want to l...

Remaking Limit Theory - From the ground up

I just rewatched some of the devlogs from way back, and im still surprised at how well the graphics hold up 5 years+ later. Genuinely, the UI alone still seems so ahead of other space games and it got me wondering, Why don't some of us start our own open source github attempt at recreating some of ...

Re: The End

I'll volunteer to be secretary for the new thread if needed. On the topic of what people would like to see in Limit Theory, a few polls come to mind: How do you think you'll spend most of your time in Limit Theory? What has you most excited to play Limit Theory? (December) What type of ship you will...

Re: The End

zircher wrote:
Sat Mar 21, 2020 1:02 pm
Hey Josh, hope your safe and well, but I think you're taking this social distancing thing a little too far. :-)
Good point. You'd think he'd have a bit of time to come say hello now. We all want to make sure he's living.

Re: Avorion

Brian over at Space Game Junkie mentioned LT at the end of the interview with the author of Avorion. BTW, Avorion will be leaving early access real soon, getting it now will save you some money. https://store.steampowered.com/app/445220/Avorion/ SGJ interview: https://www.youtube.com/watch?v=RykCdv...

Re: The End

For one person to attempt this in the timeline promised, it was impossible. It's not a slam against Josh in any way, there was just no way he could have done it, by himself, in that time. I agree, it was a noble attempt though, and I just wish he had a team that supported his dream. Maybe one day, ...

Re: The End

To be fair, what Josh attempted wasn't impossible per say, but as a lone person with such a vision it has to be difficult. But to me, Limit Theory is more than just an unfinished game or a series of beautiful videos, it's the idea that anything anyone puts their mind to is possible. Limit Theory has...

Re: The End

Hey LT fans! Does anyone have a good contact method for Josh? I'm the lead developer at a small, brand new (we're starting this month), financially well-backed indie game studio, Arcane Ermine, and we're looking to get in touch with Josh about hiring him and helping him finish Limit Theory. We beli...

Re: No Man's Sky

A good watch. Reminds me a ton of the Limit Theory drama. http://www.youtube.com/watch?v=O5BJVO3PDeQ Well I guess I've been living under a rock because I didn't know the game had gotten to a point where it was so well received. That's an incredible story and I hope the same becomes true with Limit ...

Re: I Miss Josh

I joined this forum after looking online for a space game with a dynamic economy. None really seemed to exist, so when I heard Josh describe the game on his kickstarter it really excited me. I enjoyed the idea so much that I made a poster and CD case as part of a class project to advertise the game ...

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