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Re: Engine Damage

I have an idea for engine damage if the engine of a ship is destroyed or damaged irreparably because of the environment or due to an attack, it should work at 1/4 capacity (400 m/s top speed for a certain fighter engine down to 100 m/s) and will have smoke and fire pouring out (too much realism is ...

Re: Josh's Next Project

I think Josh should work with a company developing cutting edge tools for improving the user experience on the PC. From overhauling Windows 10 GUI to making notepad look like a 2400 era command interface. Let flow the nodal interface as you browse your computer for items of particular file names. Ed...

Re: Emergent multi-part missions, quests and epic stories

The easiest way to implement story into LT would probably be through a news feed which documents major events as they occur within the universe. To go further, maybe the player could track certain NPCs in a Dwarf Fortress kind of way. Provide just enough detail about what they are doing so that the ...

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