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Re: Fighters and how to make capital ships feel big, Wake Fi

The H-drive induced wake field would theoretically "grab" but not slow down any object without a H-drive. This can of course be changed with enough technobabble ;). The force induced by an object moving in the H-field could be stronger if its speed was higher, initially this would mean that the dec...

Re: Shield Harmonics

:shock: What did I just read? It was quite a great post, but few questions that came to mind: 1. Heisengberg fields producing "hard light"? I thought the fields just were able to affect whether the cat is dead or alive when we check it, and "move" stuff around using that. Am I wrong? 2. Light can't ...

Re: Fighters and how to make capital ships feel big, Wake Fi

The H-drive induced wake field would theoretically "grab" but not slow down any object without a H-drive. This can of course be changed with enough technobabble ;). And for the missile-type cruise distruptors, you just: 1. Get a powerful enough energy source (battery?) 2. Get a powerful enough field...

Re: Fighters and how to make capital ships feel big, Wake Fi

*snip* this would also make some possibility for "cruise disruptors", special weapons that increase by some way (other than shoot stuff in the others H-Field) increases the computations needed to accelerate further I immediately thought of a ball, that spun using an oversized H-field to produce a w...

Re: Fighters and how to make capital ships feel big, Wake Fi

Let's get back on-topic shall we? I see two possible implementations of this: A) We say it's an automatic system syncronising small ships with big objects like capitals an asteroids. Slowing down could be justified with more processing. Pros: -Simple -Missiles and stuff not affected by it. -No probl...

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