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Re: Empyrion

Empyrion just had a major experimental update today (Alpha 9)
They have finally added proper pathfinding. This makes the game so much more engaging. (before that the NPCs where pretty dumb).

Its slowly getting to be a substantial space-sandbox experience.

Re: X4: Foundations - Continuation of the X Universe

I have not encountered any plotline in X4 yet. There are supposed to be some longer storylines. But if there are, they are not immediately obvious. (I have not looked for it) In contrast, the other games all started with a storyline right from the beginning, in a very tutorial fashion. Maybe they kn...

Re: X4: Foundations - Continuation of the X Universe

Just played, finally got a hang of the game. The UI is way better than Rebirth, but could still need more polish. The atmosphere is great in the game. And the station-docks really add to it. (In Rebirth they where boring) You could even play the whole game while staying at some random stations docki...

Re: Where to be notified about code release, and any fan-based projects to bring LT-like games to life using code?

About the modding: There are a hundred ways to separate the basic engine functionality from the game-content. Using a scripting language is not set in stone. Especially trying to have this scripting language run pretty low level functionality, and then running into trouble with performance. The game...

Re: Where to be notified about code release, and any fan-based projects to bring LT-like games to life using code?

GTA5 generated about $6 Billion! in revenue overall. A high staff is kind of warranted here. It can be compared more to big movie productions or TV series nowadays. With this kind of investment (and proven game core mechanic) they also will always release that product. They would not have invested t...

Re: Where to be notified about code release, and any fan-based projects to bring LT-like games to life using code?

Another variant could have been to call the FULL TIME development quits .. understandable after such a long delay without money flowing back in. Not (promise) to release the code.
Get a new job and keep the project on the backburner.

Re: Where to be notified about code release, and any fan-based projects to bring LT-like games to life using code?

No one expects him to finish the code into a releasable state. The project ended anyways. No need to make it neat. (Apart from deleting third party code if there is a conflict) Its basically enough to throw the current codebase over the fence, even if its in a non working state, and possibly a previ...

Re: Where to be notified about code release, and any fan-based projects to bring LT-like games to life using code?

Has been a month since the project was cancelled. The code has not been released. Configuring it so it can be compiled to something and removing some "critical" elements does not take that long. Even a random half-refactored mess would be usable for someone interested. There is a chance that he does...

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