here a version with just 1000 asteroids:
spaceclutter 1000
Lets see if that helps the FPS
And also a target marker as suggested by Cornflakes
Re: 10000 Asteroids Testlevel (WebGL)
- Forum: Everything & Anything
- Topic: 10000 Asteroids Testlevel (WebGL)
- Replies: 104
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- Thu Jan 18, 2018 3:02 pm
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