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Re: Explosions?

redic. it's pics of cars, same visual happen at car shows all the time, if you want to imagine terrible death for people inside that's completely on you I do find the first smash and burn somewhat disturbing. Yes, it's possible to see all this on TV all the time, but people tuning to the news or wa...

Re: What about civilians?

I think this could somehow tie into how credits are original generated. It was discussed before that the LT universe is a giant closed economy, meaning that everything has to come from somewhere. Including money. Credits have to be "made" somewhere at some point however. The most logical place for t...

Re: Atmospheric Flight

They are very attractive little patches, though. I am actually surprised he put so much effort into the planet landscape if they are only going to be used for take off and landing sequences. So much effort? IIRC it took him a few days or something. I suspect it was more a matter of being a graphics...

Re: Jumpdrives?

Ok, so we just get to keep making trade-offs but never actually get any better? Luckily no, that's not the case. When you research a procedural node, there are a few options for how the tech tree can unfold from that node. The first is, obviously, by adding another new modifier - you can think of t...

Re: Jumpdrives?

Perhaps it could be a higher end researchable tech? Even then they could only be used so often due to power drain? On a slightly side point, I am hoping that research is more than just +2 this and -2 that. Other than it sort of defeats the point of putting a ton of effort into researching if everyth...

Re: A Way for Non-backers to Keep Up With the Game

Good idea, I'll consider it...in the mean time, I'm going to start doing a better job with the "Announcements" section on the forum, and that will probably be the best place for dev updates! I mean, along with twitter, the blog (limittheory.blogspot.com) and the website (although the website front ...

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