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Re: Universe Lore - "Mile Wide Game and Inch Deep thick.."

I'm guessing yes and no. LT won't have the kind of "random missions" you described, because every mission is a real request by a real NPC who has his own agenda. That means that the variety of missions is directly dependent on the degree of interactivity that the world provides. So in that sense I d...

Contract negotiation

With the subject of delegation coming up this past December, I started thinking about the concept of "fairness" when it comes to contracts and compensation. Josh touched on this in his dev logs, but I wonder if there will/should be some kind of negotiation mechanic. For example, if the player posts ...

Re: Dev Log of October 12, 2013 (ship size vs class)

Hello! Perhaps this point has been implicitly made already, but I feel compelled to point out that ship classes, traditionally, are not about size as such , they're about roles. A battleship is big and scary, but that's its job description. Its bulk is merely a function of its role. A more interesti...

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