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Re: Monday, April 3, 2017

Wow, buy one dev log and get another one free! :o A treat to get the inside scoop as always Josh, great job. I must also commend you on your written communication skills: writing long posts that are readable and still informal and chatty is a real skill. PS: Scroey, that's some A-grade lurking. Kudos.

Re: What would you cut from v1 to accelerate its release?

I think the original question which I posed at the start of the thread has been forgotten somewhat, or that's my perception. I said this in the first post: As per the title, what features that we think Josh is working on would you be willing to cut from v1 in order to accelerate its release? Note wh...

Re: What would you cut from v1 to accelerate its release?

So, given the latest JOSHPOST, I think this topic warrants further discussion. I'm going to be guided here by Flat's suggestion , and not worry about the Kickstarter promises. At this point, my intuition about the state of the game - and particularly the bits of the game that don't fall into under t...

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