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Re: NPC Behavior

I'd sort of like to see some variation in that. Some people are outrageously unpredictable. Others you know can always be counted on. Wouldn't modeling that be interesting and useful? Being predictable might be sub-optimal for a character asked to fly a fighter ship, but it could be exactly what you...

Re: Balance. Do we care about it? Does it really matter in L

Very nice to see some mention of Axelrod's work! I've been trying for over eight years now to get designers to think about the principles by which Tit-For-Tat eventually dominates in an "ecological" iterated Prisoner's Dilemma environment. The one suggestion I'd make for AI actors in a single-player...

Re: The contradiction

A couple of additional clarifications (as I understand things): 1. History stops where the player begins. Once the player enters a procedurally generated region, the state of that region stops being history and starts becoming whatever the players (human and AI) make of it. In virtually all space em...

Re: Balance. Do we care about it? Does it really matter in L

I was going to say something like "generate chunks of space whose average challenge is very hard for the player's current level of power, but with lots of static variation around that average." This gives you places that are safe and places you can't go for a while in that part of space. But of cour...

Re: Planet interaction/building/colonizing etc.

Not to argue the case, but just as an explanation, the notion that the amount of minable resources in one specific asteroid is finite does not mean that there aren't other asteroids in a system, or that there won't be many (infinite) systems with asteroid belts in them. Given enough playing time, I ...

Re: Planet interaction/building/colonizing etc.

the resource generation on a fully developed world should dwarf a station. The size difference is just impossible to ignore. Of course this is dependent on the planets resource makeup as well. This. An interesting approach would be to define space-based resources as finite and planetary resources a...

Re: UDF & Modding

Something just occurred to me, so of course I must post it. (Internet Law must be obeyed!) In fiddling with Skyrim files, I sometimes create for myself another "oh no what have I done" moment. At those times, I wish I had a way to revert to a known-good version -- basically, a lite kind of version c...

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