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Re: No Man's Sky

"[Y]ou can’t die, but you can lose everything" seems pretty unambiguous to me. If you're adventurous or just unlucky, you take a substantial loss to the gear that allows you to explore more effectively. Hence my term "permageardeath." I think that works directly against exploration as gameplay, and ...

Re: No Man's Sky

I just saw the RPS comments based on Graham Smith's interview of Hello Games's Sean Murray, lead developer of No Man's Sky. I think they are trying to make my brain explode. I really, really do not like designed-for-consoles or online-required. But nearly everything else described about NMS sounds e...

Re: Different species+Ship material/distinguishable disigns

This is the part where I mention the difference between realism, which pulls things from our real world into a game about elves or starships, and plausibility, which defines the specific physical and social features needed to define the invented world of a game. Starfaring civilizations building cra...

Re: No Man's Sky

Just to be clear, my comments about this game being designed to work on consoles (albeit "next-gen" consoles) and multiplayer were simply things I don't care for. Those features don't necessarily make No Man's Sky a bad game; they just make it one less interesting to me. Having said that, let's unde...

Re: No Man's Sky

Procedurally generated worlds with ecosystems sounds great to me. On the other hand, it's apparently being built so it runs on consoles. And it's multiplayer. A lot of folks want or are OK with those things; they just don't do anything for me. Certainly worth watching, though, if only to give other ...

Re: Ship Roles (UI)

Some additional thoughts: 1. All of these ideas should support the intended gameplay experience. We (or at least I) don't know exactly what that's meant to be. I assume from the LT Prototype that individual dogfighting will be possible, and some kind of fleet management. But I don't know if the latt...

Re: Revolutionary

VR went down like a lead balloon … Never underestimate a lead balloon. Not quite the small balloon made of solid lead that inspired the metaphor, but fair enough. Actually, for many years I've loved Buckminster Fuller's idea that a large enough " tensegrity sphere " would, if the air in it were hea...

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