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Re: Creatures

Vegetation would be nice.. but it's a whole different level of procedural generation.. I don't think it would be impossible to have an entire planet covered in vegetation, however if some vegetation surrounded the areas that people are expected to fly within (such as the stations and bases) that cou...

Re: The Road Taken... Ideas for mapping your personal univer

Yup exactly.. having a map of the known universe, places you have been too etc, is something that would sem obvious to have.. but something else more hands on.. something I mentioned in my first post on this thread, where you actively engage in making the contents of the map and data makes me think ...

Re: Making mining fun

I posted a more detailed version of my ideas on the KS comments.. but an abstract form would be as such: At the start of the game.. mining should be ALMOST annoying.. not purposefully annoying.. just hard and slow and not really that profitable. It should be worthwhile enough to consider doing to bu...

Re: The Road Taken... Ideas for mapping your personal univer

I was just about to post about this topic myself and I noticed this. In previous games of this genre, I would make my own hand-drawn maps or use other tools, like Excel, to map out my trading routes and the like. What I would really like to do is be able to have this kinda of personal control over m...

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