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Re: The End

I'm sure it's buried in one of these threads somewhere, but does anyone know what hurdles are preventing the code from being ready to share? There appear to be a lot of developers in the kickstarter; why not post the code to GitHub and let people poke around? Who knows, maybe the game will grow and...

Re: The End

The State of Limit Theory (Google Spreadsheet) Wow @Tal, thank you so much.. It's a shame Josh didn't show this to the rest of us, back when he was developing LT. We'd have said, stop there, release it like that, and let us play and explore :) There was so much stuff there, that was implemented, th...

Re: The "I'm gonna be away..." thread

The move is successful! I am here safe and sound. We had a bit of excitement along the way with surprise expenses and problems using debit cards and cash to get rental cars, and ended up renting a U-Haul of all things to make the drive (despite the fact that my boxes filled a pitifully small percen...

Re: Noita - Roguelite with pixel physics and crazy magic

Silverware wrote:
Mon Sep 30, 2019 2:30 pm
This game includes the DEEP MAGIC!
Here is a wand that fires magic missiles, in pairs, the second of is on fire, both leave acid behind. The acid eats stone and other materials and produces flammable gas.
Image
Ahh, I was wondering why you were stepping backwards :D

Re: Cube world - Infinite procedurally generated RPG

This looks like such a great game, I wish I had time to play! You should be able to find time now, Josh :) Holy shit. I thought it was deader than disco :twisted: Disco is never dead! :ghost: There will be a lot of reviews coming in before the launch on the 30th, just through the hundreds of player...

Re: Happy birthday celebration thread

Happy birthday, Formal Moss ! :D May your new year of age be just as mossy and formal as the past one. :ghost: Happy birthday to Gunther and FormalMoss! :D I hope your day has been excellent! Thanks Guys :) I hope you two, and everyone still active and lurking on LT Forums/ IRC are keeping well :) :D

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