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Re: Dwarf Fortress?

There are some bugs I hope he doesn't remove... such as the dropshaft of enlightenment. I love the thought of my dwarf gaining skill from parrying an entire planet, and it makes for a great story element to have an unbreakable dwarf. I think, oddly enough, what I'm most excited for are the trees. I ...

Re: A few questions.

Why stop at fifteen? Variation is awesome. Better yet, mix and match separate sentences by various factors to make them seem at least somewhat procedural. If you have a hundred different phrases, multiplied by a hundred different phrases, all based on personality (to an extent), it'll be a while bef...

Re: Dwarf Fortress?

I wouldn't count on it. For Tarn, Content > UI. He'll add UI last. Maybe full mouse support if we're lucky, but I doubt it. Honestly, though, once you get used to the complexity, the UI is actually kind of intuitive for the most part. There are some things like laying walls that could be made a lot ...

Re: Game Modes

Stargoat Simulator : Everyone's ship has a long grappling hook. I leave the rest to the player's imagination. Please yes spring physics. lol I imagine space battles would be very interesting, particularly when everyone works themselves into knots. It also reminds me of a certain scene in the Firefl...

Re: NPC "Mission bouncing" with “autooscillations”

Oh, one thing I didn't mention: "bouncing" and "autooscillations" won't happen with such frequency - the only way to see that a better-priced mission exists is to go and dock at a space station or planet, from what I saw in the last dev video. "Mission swarming" would be the only real issue.

Re: Stars and planets...

Are gas giant planets planned for LT? I haven't been able to find an answer so far. Yes. I couldn't link you to it, but yes. edit: Wait, yes I could. http://forums.ltheory.com/viewtopic.php?f=12&t=2185&p=30247 I tried to let graphics Josh out of the cage today, but not just for the same old boring ...

Re: Screenshots of LT

Space porn is the best porn.

And I agree, Mr. Parnell could definitely sink some more time into graphics and I'd be totally happy with it. I bet he could make things look even better than they do now - by quite a bit. Just a few days on graphics, you know. We'd keep his secret for him. ;)

Re: NPC "Mission bouncing" with “autooscillations”

I know, that's what I was saying. You combine it. You still need to split based on difficulty, location, etc, but apart from that... Well, if we have a 100% weight on takers and a 100% weight on price... And say we have a mission where there are 5 takers, with a price at 2cr per damage... And now sa...

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