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Re: strafe firing

I also believe that features don't get interesting by the power they give you. Their disadvantages make them interesting, because you have to think about when to use them and when not. Other possibilities for balancing strafing: (besides the obvious connection to turning rate / maneuverability) Stra...

Re: strafe firing

Strafing is one of the big "cheats" in Egosoft's X games. Capital ship gun bullets (with a range around 6km) have a flight time of up to 30 sec. Ship speeds range from fighters around 140m/s to capital ships around 70 m/s. The AI's target lead prediction works perfectly fine. The big problem is that...

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