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Re: Limit Theory PAX Demo 2018 Suggestions Thread

An escort mission where the player must defend a larger ship while flying a nimble fighter. As every wave is completed the player is given the opportunity to choose one upgrade for their own ship as well as one for the ship being defended. As mentioned in the other topic, rewards such as new or addi...

Re: Star Citizen

Silverware wrote:
Mon Dec 18, 2017 7:44 pm
Talvieno wrote:
Mon Dec 18, 2017 7:35 pm
I typically don't trust anything with the name "Derek Smart", just like I don't trust anything with the name "Sean Murray".
Or "Donald Trump" :V
Or "Insert all political peoples here"

Except for Kim. People really respect his opinion. :ghost:

Re: Star Citizen Star Citizen: Masterpiece or Scam? Today we discuss the lawsuits surrounding the controversial game. Why are so many backers demanding refunds? Guests include Robin Gething, Michael Nightingale and Kevin Mahoney. You missed one. Derek S...

Re: Market Bubbles

It would be interesting if Limit Theory could be used to teach students why certain regulations help an economy while others hurt it. Or even just have Limit Theory be the test bed for simulating various forums of government and how long each type lasts before burning out. Then have the ability to a...

Re: Market Bubbles

Are there any games out there where the AI runs the economy? If so how does the AI keep the value of items balanced? I'm not an expert on game economies so this is just my take on the subject. Obviously I would prefer a closed economy to exist within Limit Theory where everything is real; and to a p...

Re: Market Bubbles

Yep, this is one of the reasons why I'm so interested in LT as well. I really want to see how smart the AI is and how it responds to information and market demand. If this stuff isn't implemented I'm sure that at least some of these items will get modded in at some point. Only time will tell.

Re: S46's mega suggestion thread (will edit whenever something new pops up from out of my brain)

Maybe a mega station is formed out of alliances between several factions and when an alliance breaks apart the weaker faction must either flee the station or have its members (those living on the station) absorbed by its rivals.

Re: Faction Shipyards (including your faction)

This one about the currency symbol Every universe has a different currency symbol and name - procedural game, right XD Not necessarily. Though that could easily be one of the things that changes from game to game. Josh can generate any number of logos and icons for various uses within LT. It's more...

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