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Re: Vector Thrusting

I seem to remember the game FAQ stating that the deceleration of the ship not using its thrusters could be modded to the point where there was almost no deceleration. I also recall it being said that the drag value couldn't be equal to zero because it would break other elements of the game. The FAQ...

Re: Vector Thrusting

I seem to remember the game FAQ stating that the deceleration of the ship not using its thrusters could be modded to the point where there was almost no deceleration. I also recall it being said that the drag value couldn't be equal to zero because it would break other elements of the game. The FAQ ...

Re: Procedural Greeble

I personally like plates and seems with as little greeble as possible. http://i1254.photobucket.com/albums/hh602/fettslave1/Private%20Album/evebomber_zps92edecce.png http://i275.photobucket.com/albums/jj319/KaelisAsur/inspiration/3d/DesertCruiser.jpg http://i249.photobucket.com/albums/gg227/ShasO_A/...

Re: Ship Graveyards

Ships may be abandoned if a mistake occurred during the time in a jump gate. A ship could over shoot or under shoot its destination and wind up lost for many years. If there are interdictors that cause a ship to exit the jump early by causing a gravity distortion then that could be another possibil...

Re: Ship Graveyards

Ships may be abandoned if a mistake occurred during the time in a jump gate. A ship could over shoot or under shoot its destination and wind up lost for many years. If there are interdictors that cause a ship to exit the jump early by causing a gravity distortion then that could be another possibili...

Re: Of Unexpectedness

This reminds me of an aspect of Star Wars that isn't talked about very often. There are billions of citizens under a government and each has their own story. You have a smuggler who is friends with a guy who owns a space station that orbits a gas giant, a farm boy who's friends with a war hero, and ...

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