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Re: Why I think Limit Theory might be the game for me.

In the same way i don't get the Metro interface for Windows 8 (which is why i'm stopping with 7 and moving towards Linux..slowly) or the effect that has had on the world of GUI design (seriously nearly ALL tools/utilities now sport a Metro inspired reskin, and it nearly always sucks and reduces dept...

Re: Elite Dangerous

...ahhh the perils of public design :) I think one thing to keep in mind is that our imaginations are very powerful and we have a tendency to invest/project a lot of our own idea's into things we are excited to read/hear about. The best thing to do with the very open development of Limit Theory is e...

Re: No Man's Sky

Just been reading up on the game, and the PC version is confirmed after the PS4, and Sean Murray has also stated it will be a proper 'for PC' version of the game, and not just a port of the PS4, which is awesome imho. Also found this very interesting video on the music and how it came about: https:/...

Re: Warp rails / update #21

Indeed great update from what I can see (and probably even better with what I CANT see), though there were a few things that bugged me a bit... all of which happen to be aesthetic. 1. Warp rail nodes look like the thing from the 1998 movie "Sphere." And, while that may not be a bad thing in and of ...

Re: Warp rails / update #21

@Basmannen oh i wasn't talking about the procedural nature of the game. I know everything is procedural, but even in procedural games you start with something. So the question was more that will these rail systems all ready be constructed in some core systems (by the AI via the procedural algorithms...

Re: Warp rails / update #21

I have a few further questions on the warp node/rail system we saw: 1. Are these constructed from game start in all systems (inhabited ones only?) or are they things that the AI will/may construct over time, or a combination of both (maybe prebuilt on game start in central core systems, then during ...

Re: LT update anticipation thread

Well-said metacosmic (I like the name, btw). It has been a fiasco unlike any other, partly no doubt due to my failure to handle it properly, and partly as well because of the sheer amount of cognitive dissonance that it's introduced into my brain over the course of it. I really feel that I haven't ...

Re: LT update anticipation thread

I think in general we have been spoiled by Josh<, it really has been almost unprecedented the amount of behind the scenes we have been given, and then off course those youtubes. So if Josh ever wants/needs to stop giving them, i'd not hold that against him, especially if he carried on with his blo...

Re: No Man's Sky

This and LT have got to be my most 'interested in' of the current Space Epic's that are on the way (or arrived more or less in the case of Elite: Dangerous). My concerns for No man's sky are in relation to the online aspect. As Elite players have been finding (and Frontier themselves) getting connec...

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