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Re: Development Update #11: November 2013

Just arrived here. Awesome interface, data mining style. As always, you are doing an amazing job! However, think about also providing a flattened, filterable list or tree representation , with ways to merge in super and sub-nodes. While there is no "mathematical" reason for this (on the contrary, ha...

Re: Development Update #9: September 2013

That's quite a bunch on the graphical features. And you implemented some kind of logic programming language for AI, too...? Neat! Do you imagine it will be able to do some thing really difficult? Like, say, finding a (near-)optimal course of action when you tell it to get about 40% of its income fro...

UI statistical & resource management features

I've seen the development update #6 video and it occurred to me that it'd be nice if the game kept track of and provided access to lots of statistics in the UI. Here are my ideas: For all sorts of objects, it'd be nice if it had an immediate way to show numerical attributes (all of them, including d...

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