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Re: Aurora 4X

There is a difference between the game displaying all complexity and you having to understand it all at once though :D Just accept there are concept you don't need to understand and start learning one or few areas at a time. Especially the ones where you have some input like research and industry an...

Re: Aurora 4X

Thought I could mention it here... There is an ongoing community "rewrite" or fan derivative of Aurora 4x going on ( called Pulsar 4X ), to make it work better with more modern computers and .net / framework. http://aurora2.pentarch.org/index.php?board=169.0 They are a pretty active team, and are re...

Re: Aurora 4X

Just bumping in here to say that Aurora is the ONLY Sci-Fi computer game that accurately ( from my experience as an automotive engineer anyways ) portrait real engineering challenges. There is absolutely zero no-brainier choices for you to make in design, everything can be tweaked and needs to be ba...

Re: JOSH NO IS KILL!!!

The most plausible explanation IMO is that his inactivity is related to the picture with him and a cute looking potential special someone he put up as his profile picture on Facebook end of Oct 2014. Relationships tend to make you change your priorities and what you spend your time on, and knowing J...

Re: Should mods be free?

Whats the difference between a DLC which takes 6 man-months or a mod which took 6 man-months? Both of comparable quality and size. But one has an official tag on it and another not. Wheres the conceptual difference? Why should the modding team not be allowed to ask for some monetary compensation? T...

Re: Youtube got 60 fps!

It's important to keep appart watching a movie in 30 fps vs 60 fps and watching a game in 30 vs 60 fps. A Movie can be fine in 30 fps because in many cases any computer graphic is pre-rendered and syncronized to line up exactly right. Each frame showing up 1000/30 = 33.3 ms later and always represen...

Re: The October 2014 Devlog Discussion Thread

Just to balance this out a little, I don't really give a monkeys about ship designs having to be driven by real life considerations. When it comes to LT, I'm operating by the Rule of Cool - all else be damned. In this cases the goals are the same. ;) A "cool" looking cargo ship is also looking like...

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