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Re: Dying

3) Death without Penalties means that Death has no consequences, thus fights don't matter. Not mattering is "Not Fun(tm)" I disagree! You're assuming that consequences focused on the player are the only ones that matter. Death without penalty simply means that fights only matter in the assets you l...

Re: Dying

Its a single player game. Give me a working quicksave system (preferrably with a bumber of rotating quicksave slots or even some smart system that keeps the spacing between quicksaves somewhat fractal/logarithmic. So if you save a lot in the last 5 min it keeps them for a while, but the 20 ones from...

Re: RAMMING SPEED

However, do remember, with the advent of shields, ramming becomes a mostly non-useful tactic. Your opponent is winning? his shields will be up, yours wont, you die, he survives. Your opponent is losing? his shields will be down, yours up, he dies, but you could have just shot him again. :V That dep...

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