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Re: Where to be notified about code release, and any fan-based projects to bring LT-like games to life using code?

I would think Josh is extremely busy with life now. Doubt he has anytime to sort through and release anything. I mean: How is he making rent? Does he have a car payment...What about health insurance? Electric bill/phone bill/water bill. Insurance payment.........Does he even have internet? $$ Proba...

Re: Dying

I'm going to ignore the whole iron man discussion for now as I've discovered a couple different associations with the term than I had originally known after doing more research. So apparently Iron-man /isn't/ just what you or I think it means. But anyways the point of my post is there should be opti...

Re: Dying

Ironman: Upon ship explosion, your player is lost, any ships, assets, and credits will be gone, and you will respawn in the system you began in. The universe will be the same, you will just be different. Any assets or faction you may have had will still exist in the universe, but they will now be u...

Re: survival mode

Based on my limited understanding on the explanation of how modding works, you should be able to do that. I was told I could make one system at the start of the game, which would then expand outward so it grows like roots from one seed. If that is possible, then limiting the system to not expand whe...

Re: Dying

I feel like we are making this more difficult than it needs to be. It's a single player game, so just have options. People can play at the skill level they want to play at. Easiest would be to have some common modes to choose from upon universe creation: Exploration Mode: Upon ship explosion, respaw...

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