Okay, I may have poor impulse control and too much nostalgia... - - - - Spider-spud, Spider-spud, kicks down doors with a thud. Burns a hole any size, catches freighters just like flies. Look out, here comes the Spider-spud. Is he strong? Listen bud, he's got hydraulic blood. Can he get in your hull...
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Interesting, my goals are a lot humbler, a procedural ship generator with the ability to add new parts and textures. Just focus on getting one small subset working and then adding another and so on. A trail of functional bread crumbs to whatever goal I'm wandering towards.
Ditto (well, on the alpha release part, not the touching people part), that is a lot more implemented than I expected (I didn't follow the dev bits in the beginning.) That makes me even more keen on seeing what the community could do with the source code.
Well, if I were to create a puppet account, it would have to be SaintCyprian. :-D "Cyprian has been known ever since as a man with a patience problem, but to his credit he recognized it and tried to amend his ways. He even worked hard on a book called On the Advantage of Patience, in which he offers...
To the best of my knowledge, there is a private GIT repository. But, it is not available to backers yet. So I can't tell you the state of the code or how much effort is going into the clean up. It's a glimmer of hope that has not been snuffed out yet.
OH! You could have periodic acidic sludge waves that you have to out-run or dodge as 'things' pass through the digestive system. Sometimes they'll drop stuff that is indigestible like glass bottles, a glass eye, magic trinkets, or a bard.
Procrastination? Not sure about that. There is action, we're just not privy to it yet. That's why I thought a request for an update would be a more measured response/request.