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Re: The VR Fad

Like the thread title says, I consider this latest round of Virtual Reality stuff just another brief outburst of the same "product in search of a market" fad of the '90s. Completely agree. I was around in the 90's, working as the Asst. Mgr. for a software store. I saw when some of the first headset...

Re: The General Unhappiness Thread

I'm hoping that this next dev log sheds some light on exactly where the development process is at this point. I would love to see engine work finished up for the most part by the end of this month. From there I'd like to see a 80:20 ratio of game play development to engine work so that an incomplet...

Re: Tuesday, June 27, 2017

My guess is we'll see one on Monday, now that Josh has gotten into the (healthier) habit of not working on weekends. You have to have downtime, it's a fact of human existence. Imagine trying to live without sleep, ever. Cycles and rhythms are part of our nature. If you don't take a break and do oth...

Re: The General Unhappiness Thread

It's great to see level-headed replies out here, thank you both for chiming in. With regard to Josh and his anxiety.. I can understand. And at the same time, I should offer a counterpoint to that anxiety... By continuing to delay the game due to "not wanting to push due to anxiety", you are going to...

Re: The General Unhappiness Thread

Now that the topic's alive again, I wanted to chime in here and both give some thoughts, and perhaps get some feedback on LT as it stands. I realize this is verbose, but it's 4.5 years worth of thoughts, snowballed into one post. I am an original Kickstarter backer, and really loved the idea of the ...

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