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Re: Tuesday, June 27, 2017

It's Josh's Limit Theory through and through. I don't think the vision has changed at all due to my presence. My primary job, from my point of view, is to remove as many of the technical and structural tasks from Josh's brain as possible. The goal is to get to a point where Josh is able to power th...

Re: Tuesday, June 27, 2017

Don't worry, we're still here chugging along. I'm making sure your super cool spaceships don't prevent the game from running on your kitchen toaster. But yea, Josh is going to be slammed until the end of next week. Hey Adam, Thanks for the update! If Josh is slammed to the end of next week, that's ...

Happy Canada Day!

And with that, I wonder if we could have fireworks in this game? Would that even work? I get that it's not multi player. But it can still be fun to have a light show in a game sometimes. It could cost resources to make, but then you could equip your fleet, undock, and BOOM BOOM BOOM with the no aggr...

Re: Tuesday, June 27, 2017

I really am not satisfied with this devlog. Just so everyone knows. I shouldn't have waited so long on it, because I almost certainly left out lots of inspiring moments that I've since forgotten :( But....ah well. TBH we have been REALLY concentrated on work these two weeks. Like, really . So the d...

Re: Noticed we're almost done with June and don't have a May or June update. Dark Ages once more?

I'm sorry for the response you got to your question. It was a fair one. I don't think this is the dark times again, specifically because Josh has been making his Dev Logs generally every 9 to 10 days. So he hasn't gone radio silent. I do agree he needs to do a kickstarter update. Lot's of good stuff...

Re: Monday, June 12, 2017

Just_Ice_au wrote:
Sat Jun 17, 2017 1:24 am
New forums look great, guys!

Sorry to hear they were a hassle to upgrade.

Thanks for the update Josh!

:wave:
Agreed. I already love these new forums, so worth it!

Hopefully you'll be able to focus on what you want to do this week Josh and Crew.

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