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Re: Kickstarter, and the "Promise" to deliver

Yes, Victor, I know you had a lot higher investment than the "common backer" back then. The statement is more about backing in the range of two figure numbers. Even when a game is never delivered, there was a lot of enjoyable content from the process meanwhile. its still better than backing somethin...

Re: Pausing the game

Yes that sloppy design then, when mixing world-logic and rendering. (or never refactoring the original prototype code, until its too complex to take apart and reassemble cleanly) But even then. The game could at least remember its timestamps at pause, skip any updates and rendering in the gameloop, ...

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