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Re: How Should Non-Combat Features Be Promoted?

A demo reel for an expo must be swift, and impactful. The key selling point of LT would be "procedural generation"... Thus a rolling demo of newly generated scenes and ships would be what sells this tech. The camera could be randomly positioned near asteroids, behind planets - to see the star at the...

Re: 10000 Asteroids Testlevel (WebGL)

I feel like this could be cross-stitched, framed, and hung above the computer of everyone who has ever attempted a serious coding project. Yup, right now Im setting up a "proper" implementation of everything. There is always a time for each approach. In the beginning I like to keep the project as s...

Re: 10000 Asteroids Testlevel (WebGL)

So many colors there are apparently... https://en.wikipedia.org/wiki/List_of_colors:_A%E2%80%93F anyhow. I did not have time yet to work on any nice graphical effects. Time for this boring "architectural work", as you might know from LT. But I do have a simple multiplayer environment set up. Just wr...

Re: 10000 Asteroids Testlevel (WebGL)

When do we get a "blaster" weapon, Damocles? :angel: What color would that be? :mrgreen: I can add one to shoot at things directly for (fun) testing. Also to have an easier method to iterate on the effects. But the weapons later will be controlled less directly, by activating them on a specific tar...

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