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Re: Oolite

The Extra Energy Unit improves the energy bank recharge rate.
The Trumble (think Tribble) offer will repeat - good luck.<grins>

There's an event-driven audio demo mod here - try that, perhaps?

Re: Oolite

Fuel scoops also enable you to scoop cargo pods or escape pods, both of which are free money. Whenever possible, short jumps are preferable to long jumps, especially if you're on a deadline. If you have some spare fuel, injectors can be used aggressively - get in close, hit hard. Keep an eye out for...

Re: Oolite

Pretty! Mod or New build? Not a mod, but it'll be a while before it's included in the core game - optimisations are needed. Fuel injectors are similar to afterburners - if you have enough fuel, you can outrun most ships. The space compass - which points to the planet - switches to the station when ...

Re: Oolite

<chortles> I run with audio mostly disabled, only keeping flight/combat effects - my cockpit is full of music.
As for prime - that usually refers to priming equipment. Does the XBox controller work okay?

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