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Re: Ship model concepts

Some feedback to Lindsey's bomber concept (I hope you will find it in the plethora of threads, here seems most appropriate): Generally looks great, but there are a few changes I'd like to suggest: Design element that are supposed to be wings look more appealing if they are not too thick and bulky co...

Re: Unit/Group AI In Halo

The biggest problem for (combat centered) AI is not a technical one, but: "how does the player perceive it". And that is strongly correlated with the gameplay the designers have in mind. Noticeable to the player are obvious failures of the AI (pathfinding - getting stuck, not reacting to obvious th...

Re: uncontrolled piracy (you should really open these maybe very good questions)

However, the stability of a faction that chooses to survive by piracy does have limitations, not explicit mechanical ones, but implicit logical ones. Pirates are akin to predators in a foodchain, they can only grow so much before "Steal this other person's stuff and/or kill them" stops being a viab...

Re: Point defense

how much would we need to run them? (ammo, energy distribution from the ships energy core EDIT: if its an energy point defense) I don't think the game is far enough along to give exact numbers here - and indeed, exact numbers may not even matter if everything changes from one universe to the next. ...

Re: No Man's Sky

It's the hope that's important. Big part of belief, hope. Give people jam today and they'll just sit and eat it. Jam tomorrow, now -- that'll keep them going forever. Promised updates are easy. Actual game improving updates that are out are something else. ;) Hello Games have one thing in their fav...

Re: Star Citizen

Let's start with the bad. They've changed the way hangars work and instead of having everything dynamically placed for you, you manually place all ships and decorative items in your hanger on 'anchor points'. These are tiny, and unless you are right up against one you don't see it. It took me ages ...

Re: GOG Connect

I tried it. Apparently I don't have any eligible games. :) I know that I don't have any. The list of eligible games is still short, and so is my Steam games library. Short enough that I can take a look at both lists and say "nope, no matches". But it might still be worthwhile to keep an eye on GOG ...

Re: Proof

First question, I assume that debris fields, while created upon the destruction of ships and stations, their "Wallet" would never replenish, correct? The Field manager may allocate different proportions of the field value to different artificial objects, (whose total value is some % of the objects ...

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