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Re: Welcome Talvieno, Official Limit Theory Community Manage

Congratulations Talvieno! These are all good moves happening recently here. I haven't been on the forums in a long while and am amused to no end that one of the first and most urgent matters is to find Talvieno a screen color ! Hilarious! :lol: Hotel? Trivago. Community Manager? Talvieno! :lol: :lol...

Re: LT update anticipation. Also: trains.

That looks like it's a train designed specifically for juicing unnaturally sized oranges haha hilarious Scytale! Someone needs to expalin the bug to me. It's a great bug, I'm just sayin'. And the window? Is it look out the window and get a grip and see reality or something? Nobody could ever accuse...

Re: LT update anticipation. Also: trains.

What do trains have to do with LT? LT isn't a train simulator, and Josh never mentioned creating space trains... so I don't see the relevance with LT. @Doomknight: it's a reference to the Rails that the player's (and AIs') ships can use in LT for fast travel. The idea is Josh's take on a way to org...

Re: The Road to the Beta Series!

Yeah, seriously though, if Josh hadn't given that Feb 1 update, I would have asked for one of you guys to go check on him. (Because -- you never know -- he could have asked his family and friends to stay away while he completes his project privately, and statistically most accidents occur in the hom...

Re: LTP 1.1 Chatter

The early game is way too hard at the moment, unfortunately :shifty: Once you get going though, it shouldn't be so bad. Sorry for the pain! :D That is exactly what happened to me: once I got going my concerns evaporated. The issues I had all seem so obvious now. And I should have said "early game" ...

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