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Engine Damage

I have an idea for engine damage if the engine of a ship is destroyed or damaged irreparably because of the environment or due to an attack, it should work at 1/4 capacity (400 m/s top speed for a certain fighter engine down to 100 m/s) and will have smoke and fire pouring out (too much realism is b...

Re: 64-bit game version

I should let you guys know that i expect the game to be able to have 2000 frigates, 2000 destroyers, 4000 fighters, 500 cruisers, 100 battleships, and 20 dreadnoughts, AT LEAST, in one system. (those are MY expectations which may be impossible to meet but I'm highly optimistic about performance in t...

64-bit game version

The biggest questions I have always had for programs or games like this is, what would 64 bit bring to the table in building the game in 64 bit? would it help the program have more access to ram? would this increase performance for the game by allowing potentially several stations and planets and se...

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