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Re: REKT: Art Thread

https://i.imgur.com/QmZLlGX.jpg The chassis (and integral motors) of Vynkor's arm. It's turning out a little chunkier than I'd originally expected, but I think that's fine. It is the armored variant, after all, and there must be some reason it doesn't fit in a suit. I'm having a bit of a hard time ...

Re: Procedural Greeble

location-appropriate Doesn't ambient occlusion do something with local complexity of geometry? If so, you could use an AO map to designate locations of complex geometry (the ice cream between the crackers of the Star Destroyer) as high-greeble, and locations of simple geometry (the crackers forming...

Re: REKT: Art Thread

If I may give a tad of constructive criticsm— Please do! That's a fairly large part of why I put my art out there, after all. —in Vynkor's drawing the upper arms are a tad too long and the lower ones a tad too short, they should be equal-ish in length. Yeah, now that I look at it I have to agree. M...

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