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Re: Dynamic Destruction

I think the ships should follow the 1HP model. That is to say, if the ship has even a single hitpoint, it should be whole (perhaps with decals applied). However, as soon as that last hitpoint evaporates, the ship should fly apart in a glorious explosion of shrapnel. Armor/shield balance should facto...

Re: Faction Shipyards (including your faction)

I think we should have one currency throughout. Otherwise stuff gets messy with exchange rates and so on. The value of goods (and services, presumably) is expected to follow supply and demand. Therefore, agents which have high demand of a given good would pay more for it, particularly if it's a scar...

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