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Re: No Man's Sky

I think you were misunderstanding what I said. :P I definitely misunderstood then. Thank you for clarifying. You were referencing Sean Murray's twitter account as proof that the problems aren't as widespread as people think. I think "proof" is a bit more than my intent was. My point was just to mak...

Re: No Man's Sky

To be honest, Asmodai... all signs are pointing toward Hello Games (or at least Sean Murray) intentionally deceiving everyone. The game trailers show a very different, very scripted game than what's actually out there. Games change during development, yes - that's a natural part of the dev process ...

Re: No Man's Sky

You said issues arose from it being written for too advanced hardware, not because it's a console port. I pointed out the PS4 fulfils your criteria for "too advanced hardware". I did not say issues ONLY arose from it being a written for too advanced hardware... some issues did. I have also stated t...

Re: No Man's Sky

Except that the PS4 supports SSE up to 4.2 and OpenGL 4.5, so imo that rather points towards minimal testing of a PS4 port :ghost: I'm not really sure why this starts with "Except..." as if it's disproving something I stated. I think everyone agrees and the developer has even admitted there was min...

Re: No Man's Sky

I am calm. According to the dev.....well, do you really expect them to say, hey most people are having problems? And how many people have asked for refunds? Quite a few from what little reading I've done. I've not read anything from Steam or the developer or anyone who would know that's stated ther...

Re: No Man's Sky

:lol: Are you serious? Running just fine on most systems, it's just an unusually large minority that are having issues? Did you even read that? Seriously? Jeeze, calm down. Sure his wording could have been better but according to the dev less than one percent of players have raised support issues: ...

Re: No Man's Sky

I just wish there was a greater variety of structures. That really should have been hooked into the procedural aspect, like Josh has targeted for Limit Theory. I'm enjoying the game as well though I'm playing it on PS4 and I've heard there are a lot of issues on PC. I agree with the statement above...

Re: EVERSPACE

Coming Soon: EVERSPACE -- gog.com But how soon is soon? I backed it on kickstarter and have read a lot about it but I didn't back at a level to get beta access so I haven't actually PLAYED it. (Beta is Steam-Only and I don't do steam... so I'm waiting for the gog.com release) And what kind of game ...

Re: No Man's Sky

I have read that HG did not have the funds to finish the project. Not until Sony came to the rescue. If on one hand this has made NMS possible, on the other has constrained it to fit on the PS4 hardware. I'm not sure if HG would have abandoned the project entirely had Sony not stepped in but that's...

Re: No Man's Sky

After seeing about 20 planets, I'm starting to feel like I am mostly just seeing the same species of flora, fauna, and rocks over and over again, just with different names. It's making me feel like this game would have been better positioned as a $30 title, with a shorter time to whatever is at the...

Re: No Man's Sky

I have explored many caves IRL... You have explored many caves... on Earth IRL. This game is NOT real life. You are NOT on earth. You are NOT in the Sol System in the Milky Way Galaxy or in a universe that obeys our exact laws of physics. Therefore you have no idea what's in a cave in No Mans Sky. ...

Re: No Man's Sky

I take it you've not really explored caves in real life, right? Binoculars do no good in a deep, dark, and heavily branching cave. Again the binoculars comment was an example of one possible way to do what you stated "have a set destination in mind..." and not specific to caves. You can't have a se...

Re: No Man's Sky

This is pretty much exactly what worries me. You sum things up very well. I don't mind getting lost - I just don't want the idea of getting lost to be purposefully used to deter me from exploring in a game about exploration. I just don't understand your argument here. Should they not have put limit...

Re: No Man's Sky

Exploring, for me at least, is more than just aimlessly wandering around. I think everyone will agree with that. It's a bit overly dramatic to characterize a lock a minimap as "aimlessly wandering around" though. When I explore, I have a set destination in mind, and I progress towards that goal in ...

Re: No Man's Sky

I don't see "keeping your discoveries on the cloud" as a legitimate reason for you to play online. Then don't play online. You can play the game offline if you like. What's the problem here? They're punishing players for wanting to explore? I don't want to have to keep from exploring a planet just ...

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