I'm on board with this sentiment, although I'm not sure what we can do. ... we could for example know Josh by now and just accept that he will fall flat eventually on periodic updates, no offense, just saying how it is. Once that has been accomplished we could be grateful that Adam stepped in an pr...
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I would find a discussion interesting on how certain traits of a race are reflected on ship design. Since I am taking ship generation will be procedural aswell (except for the handful of ships created with the ship designer), it would be nice to be able to get a sense of a races main traits and prio...
I'm pretty sure this has been brought up, but I'll just say it for emphasis: When I click on mark all forums read I do not need a popup, telling me that all forums have been marked read. Instead, I'd like to see the icons on the forum representing the status 'nothin new, man!'. You know, like in the...
... would definitely be a nice touch and hammer home the fact that LT is no longer a one man show.
I found Employees comment refreshingly hilarious and yet at the same time JanB1's english is perfectly fine even if it was not selftaught.
I'm not sure if I'm entirely alone in this (some people were certainly unhappy at the time about the amount of effort being spent on it), but when Josh was spending month after month on experimental UI concepts I was a really happy Kickstarter backer. I didn't care about the consequent delays, beca...
The only game ever that I actively removed from my Steam games list for good. That's how much of a trainwreck it was. Colossal failure.HappyGhecko wrote:Hah, it still pays off to visit this forum now and then.
it still is.Grumblesaur wrote:Wasn't X Rebirth a truckload of awful on release anyway?
Zanteogo wrote:Well, after 6 days of no new posts in the Unhappiness Thread, Grumblesaur successfully brings the thread back to the top.
You sir, are the master of unhappiness.
The true General Unhappiness he is.
Lum wrote:Bla bla bla ... ED .. bla bla bla ... economy...
- Forum: Announcements
- Topic: The State of Limit Theory Development, 2017 Edition!
- Replies: 222
- Views: 26829
- Tue Jan 24, 2017 1:10 pm
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Would say more like his prototype but add a few things ;) + the better graphic + the new UI + more systems / sectors but limited + better AI but limited in its capabilities + bit more game play (scanning, trading, crafting etc.) Oh he already had it Lets destroy what we have because we need somethi...