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Re: Where to be notified about code release, and any fan-based projects to bring LT-like games to life using code?

In those comments, you sold your interpretation of whatever rules you understood were in place as if they were the rules , and by that I mean the ones by which all mods have guided their actions. That is 100% not true. You yourself has always acted by such an interpretation, no question there (for ...

Re: Where to be notified about code release, and any fan-based projects to bring LT-like games to life using code?

All that would be perfectly right, if what you said before were indeed the "rules of the place". Those are how you think this place should work. I, for one, would kindly appreciate if you would care to not transmute your rules into the rules. Those were never my rules to begin with. They were the r...

Re: Where to be notified about code release, and any fan-based projects to bring LT-like games to life using code?

Walmart, Blizzard and EA are also not crowd funded companies. Apples to Oranges. Giving money to something does not automatically make you exempt from the rules of the place, regardless of whether the money was for an outright purchase or donated/funded via a different mechanism. I stand by the sta...

Hypixel's Hytale

Hytale Something like this normally wouldn't cross my radar, but because Riot games put some of their muscle behind something that wasn't League of Legends, it piqued my interest. Hytale; a RPG based off of Minecraft with some community servers. From the article, it looks like there is a single-pla...

Re: The End

He wants a very large number of objects, powerful AI, lots of auto-LoD, procgen tools, and pretty texture graphics. What Josh needed simply didn't exist. It's no surprise he had to write his own engine. I was trying to think of any title that involves a lot of moving AI objects on the screen that p...

Re: X4: Foundations - Continuation of the X Universe

I came late to the whole X series. X3 with all its expansions had been out a few years, and I don't count Rebirth to be part of the 'main' series so I never checked it out. I also am of the type that if I get into a game, I prefer to have that experience from the previous games so that I'm not missi...

Re: Where to be notified about code release, and any fan-based projects to bring LT-like games to life using code?

Borland Turbo C++ forever! :mrgreen: What is this "++" of which you speak? ;) Borland's Turbo C was how I taught myself C in 1987, and used it to write a data-migration program for work that did in five minutes what had been taking all night. (Some time with a hex editor was also necessary on that ...

Re: Where to be notified about code release, and any fan-based projects to bring LT-like games to life using code?

...yadda yadda yadda.....ass-kissing community...Josh is mentally unstable...etc... Re: People kissing his ass for years If you're referring to the forums, then yeah. Why? Because the forums here were not created to be about how bad he is or LT is. Much like the walmart.com site doesn't tolerate pe...

Re: Where to be notified about code release, and any fan-based projects to bring LT-like games to life using code?

In essence technical feature creep was what killed LT. Modding was not supposed to be in LT, and in the end, this is what I think prevented the game from releasing. I'm not a programmer though so I could be wrong there. I just think that if Josh had worked on getting gameplay worked out, just as he...

Re: Where to be notified about code release, and any fan-based projects to bring LT-like games to life using code?

No one expects him to finish the code into a releasable state. The project ended anyways. No need to make it neat. I wholeheartedly agree with this, but this is Josh we're talking about. He's still a perfectionist at heart. And while it pains me to say it, this is also what caused the project to ve...

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