Search found 8 matches

Space Ships and Stations

The Gameplay is of course very important. But being a space game the central aspects are the Ship and the Station in Space. So it would be fantastic to see realy creative, dynamic and artistc ships and stations. (not 90's blocky things). A wide range and variety, from simple to complex and from smal...

Re: New CRYENGINE

This engine is the basis for RSI. It will be a high end space sim, so the you will need to have a fairly high end pc to play it. For example it only supports Dx 11 GPU's https://robertsspaceindustries.com/about-the-game And i also backed ED: http://elite.frontier.co.uk/ 2014 will be the begining of ...

Dynamic Asteroids

In the various vid's so far, the asteriods are static. If there is one constant in space, it is that everything is dynamic, everything is moving. So my suggestion is; to give every celestial body a rotational and linear/orbital velocity. the size and mass of the body must be directly correlated to t...

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