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Re: I'm done

Cornflakes_91 wrote:
Which is neither "over 400%" nor "400% past original dead line"
Quite so. All I said was it wasn't far off 400%. Also, he used the metric of over deadline, whereas you used overtime. You were right to correct him, but I also wanted to point out the different measurement.

Re: I'm done

I entirely understand the OP's frustration, and the desire to express it, although you're preaching to a very empty room I'm afraid. I barely visit the forums any more. First it was daily visits. Then weekly visits. Then monthly. Now not even that. Under normal circumstances it wouldn't irk me if th...

Re: Bounty for finishing LT

The lack of communication is only an "issue" because there was far more dialogue from Josh early on. It's important to remember that most game devs, working with kickstarted money or not, don't share even 10% of what Josh has given us on the dev process. Pretending that Josh's recent silence is a p...

Re: Bounty for finishing LT

The lack of communication is only an "issue" because there was far more dialogue from Josh early on. It's important to remember that most game devs, working with kickstarted money or not, don't share even 10% of what Josh has given us on the dev process. Pretending that Josh's recent silence is a p...

Re: Bounty for finishing LT

As much as we all want development to move along, throwing extra money at it isn't going to make it happen any faster. He received well in excess of his original Kickstarter target, and I think I were ever to donate to LT, it would be to hiring in extra developers. This just seems to be a "maybe Jos...

Re: Zero Player Mode

It depends on how the game is built. It sounds simple in principle; after all, you just switch the human player for an A.I player, then it's essentially just spectator mode until you decide to take back control. Programmer stuff: But the player controls the game through a UI, not the A.I. It depends...

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