Search found 13 matches

Re: Small things that would be nice to have

Its more than that. You basically create a "new weapon" that you handle as one solid device for all intents and purposes. You mount/unmount it as one, you load ammo into it in whole salvos for the whole assembly, not individual pieces of ammo (eg eightpacks of missiles with the defined ratios inste...

Re: Fleet Battles

another thought for the mode but how about a option for a small defenseless base to repair ships. I believe this could be useful for this mode as you would have to divide your forces more carefully to protect your base and take out the enemy. and it could also add more gameplay and strategic options...

Fleet Battles

to start off this would be more or less a side mode for LT. The player would be able to choose some from preset load outs such as fighter squadron, carrier w/ fighters, and full fleets (You get the picture).the enemy ai would be outfitted the same as the player and both spawned in a single galaxy wh...

Re: how the game works?

Zanteogo you mentioned in the post before about the generals idea. If i am taking what your saying correctly do you believe that they would control our ships such as in the dev update the "bosses" controling the miners/trades by giving them essentialy missions? And also another thing to consider is ...

Re: how the game works?

Sorry cornflacts i just dont have any experiance coding and all that to develope a game. So that made me unsure if we can actually use that in game. I understand that faction management may not be in the initial release and if we dont see it in 1.0 can we expect that to be one of the first updates w...

Re: how the game works?

although I am a bit skeptical on having that much options with our factions I would honestly love to see that as a major part of gameplay. its not that I don't believe in josh its just I haven't seen much discussed about this topic. putting that aside I hope that that is how we could make our factio...

Re: how the game works?

Thanks Bfett about the stations. I atleast understand how that may work now :) but to be honest im still abit confused on the large asset control. Although i undertsand the use of the rts interface i believe that it (may or may not) be the way to go on managing your faction. To further clarify i do ...

how the game works?

hi everybody I have just been checking in every once in a while to see the progress of LT. and after re-watching the dev update vids I started wondering a few things first of all how will we obtain stations in LT? will we have to buy stations or will we be able to build our own where we please? and ...

Re: Carrier wars

before I begin I would like to state that I do not have the game but is waiting for it to come out. after reading post I am still unsure if carriers are still in the game or not. I do know that carriers were a stretch goal and it wasn't achieved. but i believe a great idea for carriers is of coarse ...

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