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Re: Limit Theory PAX Demo 2018 Suggestions Thread

I just want to be in a spaceship travelling about...shooting stuff. Getting the feel of the game. How are the flight mechanics. Full Newtonian? Or just airplanes in space. Is the demo like the full game?!? Do asteroids break apart when I shoot( or run into) them, can I shoot the smaller fragments? J...

Re: Friday, May 5, 2017

Pressing F10 could bring up a scale HUD and the selected object is then displayed next to a similar object? I play Elite Dangerous and the stars look the same...Just texture mapped spheres......no sense of scale. ( How large is the star compared to our own Sun? Or the Earth/Jupiter.) Can you honest...

Re: Friday, May 5, 2017

Indicators for target distance/velocity/faction is great!...... but I'd like to have a indicator for SCALE...Just how big is this object?! I like that idea. An exponential scale would be needed to deal with anything from a piece of cargo to the most massive star. At minimum the display could be a s...

Re: Friday, May 5, 2017

Great work Josh! Love the lasers. :clap: HUD: Indicators for target distance/velocity/faction is great!...... but I'd like to have a indicator for SCALE...Just how big is this object?! Maybe a icon https://goo.gl/images/IVVamb (frigate) or this https://goo.gl/images/iK0zZi Maybe a asteroid icon http...

Re: Elite Dangerous

there i play it to see how it looks with my new graphics card. i missed the drop out point by a single frame http://imgur.com/a/Y4Plx yep, i totally have to use the FSD to get over that distance, impossible to do it conventionally, thats a distance thats impossible to cross. "seamless world" my pos...

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